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Advanced Class

A LEVEL THREE PROGRAM

In the two decades we've been working as professionals in motion capture, we've worked with hundreds of game developers and VFX companies in studios around the world. We've come to understand their needs and desires when creating virtual characters and have learned ways of quickly and creatively transforming our movement to bring these characters to life.

 

A mocap shoot will often require you to change your physicality and body language completely at the drop of a hat, sometimes playing multiple characters in the same scene, each with their own unique physicality. It's essential to understand the language of the body and how to speak every dialect.

 

In these two, one day classes taught by Oliver Hollis-Leick and Richard Dorton, you'll learn how to take your understanding of mocap to the next level. You'll get to know your own movement style and learn how to use it or drop it at a moment's notice. We'll be teaching you the limitations of video game characters and how to push and bend the limits to deliver exceptional performances every time.

 

We will explore character, age, gender, animals and creatures using physical exercises that will embed these lessons in your body. We will begin to work with the specific challenges you will encounter on the mocap stage and learn how to overcome even the most demanding of situations.

 

A full day of diving deep into your imagination and becoming anything and everything. Leave your playing age, type and casting bracket at home!

 

The masterclass will not make use of motion capture technology as it only serves as an obstacle and distraction in a class like this.

 

To learn more about the Oliver and Richard, visit the GURUS page

Photographs courtesy of Daniel Purcell

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© 2014 by The Mocap Vaults

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